Update 1.3

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Hi everyone! So we have finally released update 1.3. It was quite a wild ride. First of all we didn’t have a very strict deadline so we had a lot of things that we wanted to add, but then we realised that we want to release christmas related update, so we have started bringing christmas wonders into the game. But when we released first beta version it was clear that there is no way that we will be able to release it before christmas. That’s when we cut a lot […]

Happy new year!!!

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  It’s a new year and we have new goals and resolutions to make. 2017 was AMAZING for us. We have released our first big game and we hit 500k downloads just a day before 2018. Thanks everyone for downloading, playing, suggesting ideas and reporting bugs because it means a lot for us. When we started working on the game we really didn’t expect to get so much support from you guys. 2017 was really something magical for us and we will make sure that 2018 will be even better. […]

Update 1.2-1.24

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Hi architects, the last devblog was uploaded quite a long time ago. So we wanted to let you know what are we working on and what to expect in the future. So update 1.2 was quite a big deal because of all the parts we have added and the bitcoin system. It might not seem like updates like 1.22, 1.23, 1.24 are so important but actually they are more important than you think. Update 1.23 took at least 2-4 weeks to develop and though you don’t see any new features […]

Update 1.2

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Hi everyone, so this update took way longer than we expected, but we think that it was worth the wait. Here you can see detailed list of what we have added.Added highscores to bechmarks Added benchmark skipping Tweaked GPU benchmark algorithm Added bitcoin mining system Fixed mute button reset after app restart. Fixed Overclock save bug. Fixed selling parts from inventory bug. Fixed 0 part price bug. Chaged names of cases Now some parts don’t get so cheap after some time after their release(mainly more expensive parts) Added new GPUs: […]

Update 1.1

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Hi everyone, we hope that you like our new website. So it has been quite some time since we have written a devblog(the other ones are gone now). There is a lot to talk about in update 1.1 though it might not seem like such a big deal. The main goal in this update was to optimise the game and fix all game breaking bugs at the same time. Or at least this was the goal when we started working on this update on September 10th. Optimising took way too […]